09.07.07 | Seamless Unreal3 Shaders FTW
Ive started a shader library for Unreal3. I decided to go with 512×512.. I guess if theres demand for it, ill work in a higher res but yea.. seamless textures with normal maps.=)
Ive started a shader library for Unreal3. I decided to go with 512×512.. I guess if theres demand for it, ill work in a higher res but yea.. seamless textures with normal maps.=)