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	<title>realityengine</title>
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	<link>http://www.realityengine.net</link>
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		<title>Heads Up Display (LRC)</title>
		<link>http://www.realityengine.net/2009/08/31/heads-up-display-lrc</link>
		<comments>http://www.realityengine.net/2009/08/31/heads-up-display-lrc#comments</comments>
		<pubDate>Mon, 31 Aug 2009 19:17:45 +0000</pubDate>
		<dc:creator>realityengine</dc:creator>
				<category><![CDATA[User Interface/Experience]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/blog.php?p=620</guid>
		<description><![CDATA[This was the HUD design for a past project. Created with Maya &#038; Photoshop.
]]></description>
			<content:encoded><![CDATA[<p>This was the HUD design for a past project. Created with Maya &#038; Photoshop.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Legendary</title>
		<link>http://www.realityengine.net/2009/08/30/legendary</link>
		<comments>http://www.realityengine.net/2009/08/30/legendary#comments</comments>
		<pubDate>Mon, 31 Aug 2009 02:50:55 +0000</pubDate>
		<dc:creator>realityengine</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/blog.php?p=586</guid>
		<description><![CDATA[Legendary was the second console game development I had the privilege of being a part of.]]></description>
			<content:encoded><![CDATA[<p>Legendary was the second console game development I had the privilege of being a part of.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Turning Point: Fall of Liberty</title>
		<link>http://www.realityengine.net/2009/08/30/turning-point-fall-of-liberty</link>
		<comments>http://www.realityengine.net/2009/08/30/turning-point-fall-of-liberty#comments</comments>
		<pubDate>Mon, 31 Aug 2009 02:30:35 +0000</pubDate>
		<dc:creator>realityengine</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/blog.php?p=564</guid>
		<description><![CDATA[Turning Point: Fall of Liberty was the first console game development I had the privilege of being a part of.]]></description>
			<content:encoded><![CDATA[<p>Turning Point: Fall of Liberty was the first console game development I had the privilege of being a part of.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Shaders</title>
		<link>http://www.realityengine.net/2009/08/30/shaders</link>
		<comments>http://www.realityengine.net/2009/08/30/shaders#comments</comments>
		<pubDate>Mon, 31 Aug 2009 01:06:10 +0000</pubDate>
		<dc:creator>realityengine</dc:creator>
				<category><![CDATA[Shaders]]></category>
		<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Shader]]></category>
		<category><![CDATA[Texture]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/blog.php?p=596</guid>
		<description><![CDATA[
A small set of shader&#8217;s i created as a personal project. Click thumbnail to view high resolution texture sheet.
]]></description>
			<content:encoded><![CDATA[<div class="MultiBoxHelp" id="MultiBoxHelp"></div>
<p><a href="http://www.realityengine.net/wp-content/uploads/2009/08/Granite_Tile1.jpg"  class="wmp" id="wmp2"><img class="alignnone size-medium wp-image-634" title="Granite_Tile" src="http://www.realityengine.net/wp-content/uploads/2009/08/Granite_Tile1-300x200.jpg" alt="Granite_Tile" width="300" height="200" /></a></p>
<p>A small set of shader&#8217;s i created as a personal project. Click thumbnail to view high resolution texture sheet.</p>
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		<title>User Interface (LRC)</title>
		<link>http://www.realityengine.net/2009/08/27/user-interface-lrc</link>
		<comments>http://www.realityengine.net/2009/08/27/user-interface-lrc#comments</comments>
		<pubDate>Thu, 27 Aug 2009 16:51:12 +0000</pubDate>
		<dc:creator>realityengine</dc:creator>
				<category><![CDATA[User Interface/Experience]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/blog.php?p=612</guid>
		<description><![CDATA[User Interface for a past project.
]]></description>
			<content:encoded><![CDATA[<p>User Interface for a past project.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Lunar Racing Championship</title>
		<link>http://www.realityengine.net/2009/08/27/lunar-racing-championship</link>
		<comments>http://www.realityengine.net/2009/08/27/lunar-racing-championship#comments</comments>
		<pubDate>Thu, 27 Aug 2009 15:57:24 +0000</pubDate>
		<dc:creator>realityengine</dc:creator>
				<category><![CDATA[User Interface/Experience]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/blog.php?p=603</guid>
		<description><![CDATA[User Interface &#038; Heads Up Display design for a past project.
]]></description>
			<content:encoded><![CDATA[<p>User Interface &#038; Heads Up Display design for a past project.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GAH!</title>
		<link>http://www.realityengine.net/2009/06/02/gah</link>
		<comments>http://www.realityengine.net/2009/06/02/gah#comments</comments>
		<pubDate>Wed, 03 Jun 2009 00:17:12 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/2009/06/02/gah</guid>
		<description><![CDATA[The consulate is now saying theyll need up to 15 days to process my visa because it needs &#8220;further review&#8221;. No other reason was given.. LOVELY&#8230; I need to pay my storage bill.
]]></description>
			<content:encoded><![CDATA[<p>The consulate is now saying theyll need up to 15 days to process my visa because it needs &#8220;further review&#8221;. No other reason was given.. LOVELY&#8230; I need to pay my storage bill.</p>
]]></content:encoded>
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		<item>
		<title>Newest stuff..</title>
		<link>http://www.realityengine.net/2009/05/26/newest-stuff</link>
		<comments>http://www.realityengine.net/2009/05/26/newest-stuff#comments</comments>
		<pubDate>Tue, 26 May 2009 13:02:22 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/2009/05/26/newest-stuff</guid>
		<description><![CDATA[The british consulate has finally gotten in touch with me. Theyll need the original passport and a photo and then im off to Scotland. I kind of cant wait. There was too long of a delay and im ready to start now and sitting around is making me very hyper. I will be moving to [...]]]></description>
			<content:encoded><![CDATA[<p>The british consulate has finally gotten in touch with me. Theyll need the original passport and a photo and then im off to Scotland. I kind of cant wait. There was too long of a delay and im ready to start now and sitting around is making me very hyper. I will be moving to Dundee to work @ Realtime Worlds on their newest upcoming title: All Points Bulletin (APB). I cant wait. I know this game will be award winning.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>So i was playing Left4Dead</title>
		<link>http://www.realityengine.net/2009/02/03/so-i-was-playing-left4dead</link>
		<comments>http://www.realityengine.net/2009/02/03/so-i-was-playing-left4dead#comments</comments>
		<pubDate>Tue, 03 Feb 2009 18:35:09 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/2009/02/03/so-i-was-playing-left4dead</guid>
		<description><![CDATA[&#8230;and im in the elevator on no mercy.. I started to remember when i was working on Turning Point and we were having problems with objects with physics on elevators&#8230; they would freak out and do some random wackyness.. I started thinking if Valve had a work around for this.. So i grabbed an oxygen [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230;and im in the elevator on no mercy.. I started to remember when i was working on Turning Point and we were having problems with objects with physics on elevators&#8230; they would freak out and do some random wackyness.. I started thinking if Valve had a work around for this.. So i grabbed an oxygen tank and took it with me to this elevator and had a team mate stand on the blood stain and dropped the oxygen tank on the bloodstain.. sure enough they teammate fell through the elevator and to his death..  I tested it again with another team mate to make sure it wasnt a fluke and he fell to his death as well lol&#8230;</p>
<p> </p>
<p>(i usually try to carry an oxygen tank in the elevator incase some douche tries to block the doorway with a generator.)</p>
]]></content:encoded>
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		<item>
		<title>The new hotness&#8230;</title>
		<link>http://www.realityengine.net/2009/01/31/the-new-hotness</link>
		<comments>http://www.realityengine.net/2009/01/31/the-new-hotness#comments</comments>
		<pubDate>Sat, 31 Jan 2009 19:29:29 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.realityengine.net/?p=127</guid>
		<description><![CDATA[So i picked up an acekard 2.. Im kinda obsessed with colors.. and ive been creating UI&#8217;s for some DS apps. Weeeee.. Insomnias back with a vengeance.. Been manhandling people in Left4Dead.. Im a BEAST!1 Worked on some updates on my site&#8230; Eh.. im barely coherent, so ill stop typing now..
]]></description>
			<content:encoded><![CDATA[<p>So i picked up an acekard 2.. Im kinda obsessed with colors.. and ive been creating UI&#8217;s for some DS apps. Weeeee.. Insomnias back with a vengeance.. Been manhandling people in Left4Dead.. Im a BEAST!1 Worked on some updates on my site&#8230; Eh.. im barely coherent, so ill stop typing now..</p>
]]></content:encoded>
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