09.07.07 | Seamless Unreal3 Shaders FTW

Posted by Frank on September 7th, 2007 | Permalink | More of this topic in Game Dev

Ive started a shader library for Unreal3. I decided to go with 512×512.. I guess if theres demand for it, ill work in a higher res but yea.. seamless textures with normal maps.=)

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